Digital Twin
1:1 stadium model, crowd heatmap and incident timeline replay
Incident Time Machine
scrub the timeline to replay venue state —Crowd Heatmap
Venue Mode
Top Occupancy Zones
98.6%Event Sequence
linked to the time machineAll six gates open; AI Director switches to ingress mode
Ballpark Way hits 92/min; Gate C begins to back up
Food & beverage revenue up 240% in 30 minutes
Bowl occupancy 84%; switching to in-game monitoring
HAZ-007 fired; AI cleared it as a false positive in 47s
Corridor B2 door held open past the 5-minute threshold
Section 108 bins at 118% fill level
Beer spill in Section 28; custodial order created automatically
18 people queued; recommend opening Gate D overflow
Tier 1 medical event; EMS Unit 2 on scene
HAZ-002 fired; Patrol 4 dispatched, three views switched
Restroom and concession peaks predicted; crews pre-staged
3D model estimates full clearance in 8m 42s
How this helps operations
An incident is a coordinate on the model, not just a line of text.
Scrub the timeline to replay deck density and event sequence at any moment.
Simulate the seating and circulation change from baseball to concert ahead of time.